There's Method to Madness in this Sensory Mash-Up ... We Think
Scavenging snippets of nostalgia, scribble, arbitrary Flash and profound gibberish, Game, Game, Game and Again Game is a strange visit to what life must be like at the intersection between broadcasting airwaves and media-laced stream-of-thought.
Created by evil genius Jason Nelson of Hermeticon, the sensory digital plaything leverages a player's ability to pick knowledge up quickly and put it together. And while little makes sense, the collective information keeps you moving from level to level and may even spark inexplicable emotional reactions. The format and your feelings are all about as logical as identity construction via media consumption, a strange occupation that may drive whole cities to commercial bulimia.
We showed the game to a few friends who later told us we were psychotic media-tards. But several small children got it right away and laughed out loud in all the appropriate places (there aren't any). We think that means the game is good.
The ending is a sight worth seeing. It might just change your life. Or not. Go play already! (And make sure your sound is up.)